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Aizawa Shouta | Eraserhead ([personal profile] mediaphobic) wrote2023-02-26 09:07 pm

App for Well

Character info


Character name: Shouta Aizawa
Canon: My Hero Academia
Canon point & release date: Anime Episode 128, End of 1/2023
History: History
CRAU (if applicable): n/a

Powers: Aizawa has one power: his Quirk, Erasure. With it, he can nullify the powers of similar meta humans, barring physical changes to their body, as long as he has that person in his line of sight. This isn't without limitations: the nullification effect can only be in play as long as he can keep a person in his sight, so it breaks the instant he blinks or his concentration wavers. Damage to his eyes over the series have created a longer cool down period and decreased strength to his nullification powers. He is also prone to dry eyes. The goggles he wears as Eraserhead help keep out irritants and hide this exact line of sight.

Otherwise, he is just a man with patience, analytical skills, and immense stamina who talented at using the tools that he has at his disposal.

Personality


What is your character most afraid of? How are they defined by this fear? (100-300 words)

Aizawa's biggest fear... is failure. After the loss of Shirakumo on a training mission while he was still a student, he realized how fundamentally fragile people are both physically and emotionally. Death can come for anyone-- and death is permanent. His grief and blaming of himself for Shirakumo's death is what drives his utilitarian manner and his workaholic habits. He's introverted by nature and he always would have been an 'underground hero', but his napping during every spare moment and doing the bare minimum to take care of himself (like keeping a spartan apartment and the way he eats jelly packets instead of actual food) are a way to ensure to himself that he's always ready and prepared to take action at a moment's notice.

This is also why he specifically asked the headmaster to be able to expel and re-enroll students at will-- to threaten them with a 'symbolic death' if their behavior is too dangerous, and to spare them the pain of watching their friends become seriously injured or killed, like what he endured as a student.

This plays in tandem with his iron will and his dedication to his job and his people. There are others who depend on him for a variety of reasons, so he cannot fail for them.

He will not allow anyone else to fall like Shirakumo if he can help it.

What is your character's greatest desire? How are they defined by this desire? (100-300 words)

For all of his gruffness and bluster, Aizawa is honestly extremely simple in his desires: he wants to see the kids that he works with grow up unharmed to be sensible, confident, and functional adults. It's subtle, but Aizawa is a man of action, not words. Despite being renowned for being extremely strict, he is actually quite nurturing. He reaches out to advise students that he sees struggling and pulls them aside for a one-on-one in either words or training. While he came down harshly on Midoriya at the beginning, he did so because he didn't want to see Midoriya be broken and killed by the lifestyle of career heroes. He also goes out of his way to help people that he notices may not be getting the kind of training and attention that they need to excel in their dreams, like how he took Hitoshi Shinso on as a student to personally prepare for the Hero Course-- complete with training Shinso how to use his signature weapon.

While he had Eri placed in his care due to his ability to contain her potentially dangerous Quirk, there is no doubt that his own nurturing habits may have come into play in that decision as well. Although it wasn't asked of him, he does go out of his way to take Eri around campus with him and allow her to have as much of a normal childhood as possibile.

This also was the crucial factor that saved his life and career in the final arc, when he was hit with a Quirk destroying bullet and made the split second decision to cut off his own leg rather than live and be unable to help his students and peers. He wanted to see his class make it through graduation.

How will not having memories change your character? What core personality traits, if any, will change? How? (200-300 words)

Without the memories of his youth, his career, his time at UA, his relationships with Hizashi and Shirakumo, and the physical and emotional traumas he's had to endure in his life, Aizawa will end up being... less angsty and dark than his canon counterpart. The general grumpiness and keen insight were baseline aspects of his person when he was younger, but he will have a more obvious sense of humor to go along with his bizarre and off putting antics. He will be less rigid as well, and somewhat less inclined to put people through the wringer than he is over the course of the series.

However, with the state of his body and his lack of congruent initial memories, he is also going to fully believed that he died-- and died violently for reasons that he can't yet explain. The current situation in Wellstone, with everyone being amnesiac and the staff in all of the facilities functioning as NPCs, will be a problem that is a continuous irritant in the back of his mind. While he is not a detective per se, he is rational-- and nothing that is at play here makes any rational sense. That and he still will harbor a degree of mistrust for matters that simply don't make rational sense, like the staff within the town and their repeating scripts. It's suspicious, and he's not comfortable with this nor is he certain about where he wants to go with it.

All he knows for certain, besides his core identity and the fact that he is a teacher, is that nothing is going to really make any sense until they work together to solve this puzzle. And, he's willing to be the Adultier Adult in the room.

Thread samples:
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Memories


You have 10 memory points. How will you use them?

Aizawa will be coming in with his head empty of all but the most basic information about himself-- name, birthdate, nationality, and that he is a teacher. Otherwise, everything is going into his skills.

This will be fun because he is from late in canon-- with all of the fun ramifications of this.


Type of regain: 3 points.
His hand-to-hand, close quarters combat skills, complete with his instincts and muscle memory (although this may need to be modified with further practice given the fact that he sustains disabling injuries late in canon). This includes his skills with using a knife in combat as well as his binding cloth, which he uses to contain opponents or as a tool for aerial style acrobactics. Perhaps a lasso will be a good substitute?

Type of regain: 3 points.

His analytical skills. This is key because understanding how people and the world works is a crucial part of his base identity and how he functions within the world. He will be able to analyze a person's methods and motives as well as be able to predict what they might do or how they might do it. Additionally, this will play into some of the more trickster type tactics that he is willing to play. Case in point, his 'logical ruses', and how he is a damn find sports commentator.

Type of regain: 2 points.
Erasure. He'll remember that he has his Quirk and how to use it. There isn't much to Erasure, in all honesty.


Type of regain: 2 points.
Tap Dancing. He can tap dance. This will be hilarious to break out on some unwitting sap some day.


Player info


Name: Basil
Pronouns: They/Them
Age: 30+
Contact: [plurk.com profile] woodrift
Permissions: Permissions

Link to invite: n/a
Character in game: Reyson [personal profile] heronpunch